IMO, one of the most awesome things about megagames is that people really struggle to define them. Okay, I bet you’re confused. Why would that be awesome? Well, it means …
games
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For a while now, I’ve been blogging about megagames I’ve attended, and the ones I designed. But I have a ton more blog ideas that cover megagames as a whole. …
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On Saturday 1st July, over 600 people around the world played the same megagame. The game was based at 11 different locations around Europe and North America, with each location …
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One of the many issues with running Megagames in real world settings (or even well-established fictional settings) is that people have preconceptions. I came up against the issue in my …
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(gritty, New York, film noir accent) The mean streets of Big City, USA, are no place for an honest person to make a living. The stench of corruption and scandal …
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So, that’s it. My second megagame, Everybody Dies Harder, is over and done with. I don’t think I can really believe it. It seemed too good to be true. The …
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Megagames are damn hard work. There’s soooo much stuff to do. Some of it is the fun stuff. Coming up with cool mechanics and writing setting fluff and stuff like …
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We’re back into megagaming season, so expect to see a fair few more After Action Reports from me over the next few months. The first of which is… Foxes and …
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As of Wednesday, I have been playing megagames for three years. I’m incredulous about this. Megagaming is such a huge part of my life. It’s crazy that three years and …
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So it’s about 7 weeks until Everybody Dies Harder, the second run of my Game of Thrones themed Megagame. In the first run, one of the areas which was pretty …